There is nothing more beautiful than scoring a well-earned goal. In FIFA 16, changes to dribbling, crossing, and clinical finishing aim to ensure that every goal a team scores is unique and earned.
No Touch Dribbling
A new dribble control system gives players the freedom to not
only decide HOW but WHEN to touch the ball. Separation will be available
that allows for space between the player and the ball to perform
various skill moves, feint, and change direction, all without ever
needing to contact the ball.
No Touch Dribbling was developed by motion capturing FC Barcelona’s Lionel Messi. We captured his movement as he lures defenders, then at the right moment, explodes past them. Using a controller mechanic, players can separate themselves from the ball to let it run, create separation, feint, and blow by the defender in the final third.
No Touch Dribbling was developed by motion capturing FC Barcelona’s Lionel Messi. We captured his movement as he lures defenders, then at the right moment, explodes past them. Using a controller mechanic, players can separate themselves from the ball to let it run, create separation, feint, and blow by the defender in the final third.
Dynamic Crossing
Dynamic Crossing changes movement and positioning of both the
crosser and the attacker receiving the ball. Those players attempting a
cross will approach the ball differently with more realistic and
rewarding animation movements. Meanwhile, players looking to receive
will adjust and make different runs to better attack the ball.
Clinical Finishing
Strike the ball right and finish like a pro. In FIFA 16,
players will feel the difference in each shot attempt and better
understand why a particular shot has taken a specific trajectory. Miss a
chance and you'll be able to adjust your approach next time you're in
on goal. Newly defined orientation of the foot and ankle opens the door
for greater variety in shot types and will result in more exciting
goals.

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